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 How to play successfully as Terran in Starcraft: Brood War

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Palaris
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PostSubject: How to play successfully as Terran in Starcraft: Brood War   Fri Apr 16, 2010 2:28 pm

The Terran, in gameplay style, are the 'middle of the road' species, between the fast and weaker Zerg and the slow and powerful Protoss. The Terran offer a unique gameplay experience with many distinct units and buildings. One of the first (and most useful) is the Marine, the main attack unit for the Terran forces.

1. The Marine

The Marine will most likely be your primary ground unit for most of the game. In the early game, the Terran player will have a distinct advantage in the Marine's ability to attack air units, something that the initial attack units of the Zerg and Protoss lack. This means that the Terran will always have an air defense to fall back on in the case of an aerial invasion.

2. The Bunker

The Terran have a unique building that will help their expansion as well: the Bunker. This building can house up to 4 gun-toting ground units (The Marine, the Ghost, or the Firebat), and offers a defense boost for the Terran defense line or as an outpost in the wilds of the map. Placing a SCV inside the bunker to pop out and repair the building will considerably boost its staying power as well. The combination of different units within the Bunker will also help it, creating a different attack style. Keep in mind that the Firebat, even when housed in the Bunker, cannot attack air units. It's often a good idea to build a Missle Turret next to the Bunker, for added air defense. For even more attack power, put a Siege Tank in Siege Mode next to the Bunker.

3. The Powerhouses

The most powerful units in the game belong to the Terran forces, but is unlikely they will show themselves in a quick game. The Siege Tank and the Battlecruiser are the longest firing and most damage dealing units in StarCraft, respectively. Used in conjunction, they are nearly unstoppable, but they have weaknesses alone. The Siege Tank has a minimum firing range when in Siege Mode, that allows fast units to sneak under its radar and attack, while the Battlecruiser is slow and bulky, an easy target if alone.
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Palaris
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PostSubject: Re: How to play successfully as Terran in Starcraft: Brood War   Fri Apr 16, 2010 2:30 pm

The terran race is the race with the most sepecialisations, each unit with their own special ability.. The terran race quite moderate within the two other races. So exploitation of the special abilities each unit have is essential for terran proficiency.

To play as the terran one has to understand the build order and various strategies applicable to the terran. The build order for terran is first keep building scvs. This is fairly simple since one can just queue the scvs. When you have 7 scvs, you should also soon have 100 minerals. Immediately build a supply depot. Then just keep building scvs. When you have 8 scvs and 150 minerals, build a barracks. Make sure to time it so that you have just enough minerals right when the scv arrives at the build site. Next, build a refinery and another supply depot. Now build orders vary a lot depending on the strategies used. There should be a stable 1.5 scvs for every mineral patch, and 3 or more (depending on the distance) for gathering gas.

There are generally 3 strategies for the decisive attack for terran. One of which is massing marines and medics. Right after the baracks is built, the player builds academy. Immediately, also build several marines. When you have 150 minerals, build another barracks. As soon as the academy is built, the player then builds appropriate amounts of medics to support the marines. At the same time, the player should research stim pack and marine range. Continue building marines and medics at equilibrium and more barracks when there are enough minerals. Once all upgrades researched, the player can now attack with all the marines massed and the medics. With the stim pack speeding all the marines up and the medics healing them at the same time, this strategy is extremely efficient and deadly.

Another strategy is the tank rush. This is where the player follows the build order normally. Then build a factory as soon as the barracks is finished building, then continue gathering gas and minerals. Build a few marines to defend the base in the early game and to attack later on. Then as soon as the factory is finished, the player builds another factory, and add on a machine shop to the existing factory. When the machine shop is finished, research tank siege and start building tanks. With the other factory build a few vultures. When there are sufficient number of army, attack with all the army and send a few scvs to repair the tanks when necessary. The destructive power of the tanks along with the careful maneuver of the vultures and marine should be able to kill your enemy. Remember that the tanks have very low maneuverability and use the scvs to repair the tanks if they are attacked.
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